Dynamically assign translation?
10 years 5 months ago #158
by aholla
Dynamically assign translation? was created by aholla
Hi I was wondering how I would access the Translation in code? I have a list of fields and wan to to be able to look up the terms based upon an id or a string or something.
Thanks,
Adam
Thanks,
Adam
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10 years 5 months ago #159
by Frank
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Replied by Frank on topic Dynamically assign translation?
Hi,
You can translate any term (ID) by using
If what you want its changing the localization to attach numbers or other things, Like transforming
"THE SCORE IS {SCORE}" into "THE SCORE IS 320"
Then you can use the localization callbacks. There is an example on the "UnityStandards Localization" scene
More details at: www.inter-illusion.com/forum/i2-localiza...irectly-from-scripts
If you want to execute your scripts everytime the language is changed, use the LocalizationManager.OnLocalizeEvent
www.inter-illusion.com/forum/i2-localiza...-call-without-target
Thanks,
Frank
You can translate any term (ID) by using
string Translation = ScriptLocalization.Get( Term )
If what you want its changing the localization to attach numbers or other things, Like transforming
"THE SCORE IS {SCORE}" into "THE SCORE IS 320"
Then you can use the localization callbacks. There is an example on the "UnityStandards Localization" scene
More details at: www.inter-illusion.com/forum/i2-localiza...irectly-from-scripts
If you want to execute your scripts everytime the language is changed, use the LocalizationManager.OnLocalizeEvent
www.inter-illusion.com/forum/i2-localiza...-call-without-target
Thanks,
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
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