45 minute import?
- kitfoxgames
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8 years 9 months ago #1303
by kitfoxgames
45 minute import? was created by kitfoxgames
Hello!
Our game is an RPG and has a lot of text, but it seems when we try to import our I2Loc spreadsheet, it hangs for a full 45-60 minutes. Is this expected? We have to do Replace all so that it overwrites the empty keys from before a given language was translated fully.
The spreadsheet has 18 tabs, 6 languages (English, French, German, Italian, Portuguese, Russian), and most of the tabs are only 20-40 lines, but there's one big tab, which has 7000 lines.
Let me know whether there's maybe something wrong on our end or not! I'm spending a lot of time waiting these days...
Our game is an RPG and has a lot of text, but it seems when we try to import our I2Loc spreadsheet, it hangs for a full 45-60 minutes. Is this expected? We have to do Replace all so that it overwrites the empty keys from before a given language was translated fully.
The spreadsheet has 18 tabs, 6 languages (English, French, German, Italian, Portuguese, Russian), and most of the tabs are only 20-40 lines, but there's one big tab, which has 7000 lines.
Let me know whether there's maybe something wrong on our end or not! I'm spending a lot of time waiting these days...
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8 years 9 months ago #1304
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic 45 minute import?
Hi,
I'm at this moment optimizing the WebService sync to handle bigger spreadsheets.
I will release an update asap.
Frank
I'm at this moment optimizing the WebService sync to handle bigger spreadsheets.
I will release an update asap.
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
check this out
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8 years 9 months ago #1306
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic 45 minute import?
I managed to optimize the WebService to be 63 times faster when downloading the spreadsheet!
Nonetheless, this fix shares its code with another optimization I was doing for automatically translating texts. I will finish that other feature and release both changes.
So, expect this to be included in the new 2.6.5 a2 this weekend.
Hope that helps,
Frank
Nonetheless, this fix shares its code with another optimization I was doing for automatically translating texts. I will finish that other feature and release both changes.
So, expect this to be included in the new 2.6.5 a2 this weekend.
Hope that helps,
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
check this out
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- kitfoxgames
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8 years 9 months ago #1307
by kitfoxgames
Replied by kitfoxgames on topic 45 minute import?
Hey Frank! That's kinda amazing!
Thanks for the response. Our game is releasing next week and I think we tweaked the plugin code a little so it's probably too risky to update it this weekend, but we'll definitely try it out after launch. Cheers!
Thanks for the response. Our game is releasing next week and I think we tweaked the plugin code a little so it's probably too risky to update it this weekend, but we'll definitely try it out after launch. Cheers!
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- OrenMunkyFun
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8 years 9 months ago #1319
by OrenMunkyFun
Replied by OrenMunkyFun on topic 45 minute import?
That's great - we could really use that improvement!
When is 2.6.5 expected to release?
When is 2.6.5 expected to release?
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8 years 9 months ago #1320
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic 45 minute import?
2.6.5 a2 its now available in the AssetStore.
But that version still doesn't have this change as it involved changing a couple more things and I had to rush its release to fix an urgent issue with the latest Unity
However, the changes are mostly done and I will be including them in 2.6.5 b1 which should be ready to download in the next few days.
Sorry for this delay.
Frank
But that version still doesn't have this change as it involved changing a couple more things and I had to rush its release to fix an urgent issue with the latest Unity
However, the changes are mostly done and I will be including them in 2.6.5 b1 which should be ready to download in the next few days.
Sorry for this delay.
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
check this out
Please Log in or Create an account to join the conversation.
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