On Localize Callback is lost in play mode
- [Greyborn]asilva
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8 years 10 months ago #1235
by [Greyborn]asilva
On Localize Callback is lost in play mode was created by [Greyborn]asilva
I have setup an On Localize Callback through the inspector for a callback that is on one of the other scripts attached to the same object as the Localize component is. When I go into play mode after setting it, that field becomes "None" and my callback reference is lost (even after stopping out of play mode). If I set it at runtime, the function is called as expected, but the reference does not persist. Is there a common error I might be making that would be causing this to happen?
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8 years 10 months ago #1236
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic On Localize Callback is lost in play mode
Hi,
There was a bug where some variables (including the Localization Callback) where not dirtying the scene, so unity wasn't detecting the change if nothing else changed.
I submitted a fix into 2.6.4 b2 but that version hasn't been approved yet by the AssetStore.
Nonetheless, you can download it right away from the beta folder.
Hope that helps,
Frank
There was a bug where some variables (including the Localization Callback) where not dirtying the scene, so unity wasn't detecting the change if nothing else changed.
I submitted a fix into 2.6.4 b2 but that version hasn't been approved yet by the AssetStore.
Nonetheless, you can download it right away from the beta folder.
Hope that helps,
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
check this out
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8 years 10 months ago #1246
by [Greyborn]asilva
Replied by [Greyborn]asilva on topic On Localize Callback is lost in play mode
That fixed it, thank you!
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