Translation per target platform
6 years 10 months ago #2770
by beuzel
Translation per target platform was created by beuzel
Hello,
I have seen it is possible to define a "normal" translation and a "touch" translation which is used on mobile when dealing with input.
Nice.
www.inter-illusion.com/assets/I2Localiza...nual/Howitworks.html
But actually I need a translation per platform. Android and iOS have the same translation but each console and the PC have different ones. Is it possible to do this? Best would be to have platforms custom defined.
Thanks
Chris
I have seen it is possible to define a "normal" translation and a "touch" translation which is used on mobile when dealing with input.
Nice.
www.inter-illusion.com/assets/I2Localiza...nual/Howitworks.html
But actually I need a translation per platform. Android and iOS have the same translation but each console and the PC have different ones. Is it possible to do this? Best would be to have platforms custom defined.
Thanks
Chris
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6 years 10 months ago #2771
by beuzel
Replied by beuzel on topic Translation per target platform
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6 years 10 months ago #2774
by Frank
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Replied by Frank on topic Translation per target platform
Hi,
Input specialization is one of the features I'm working at the moment. That way you can create your own "platform" or "targets".
This feature and the memory optimization are the two main things I want to add for the next release!
I will let you know as soon as a beta is ready!
Hope that helps,
Frank
Input specialization is one of the features I'm working at the moment. That way you can create your own "platform" or "targets".
This feature and the memory optimization are the two main things I want to add for the next release!
I will let you know as soon as a beta is ready!
Hope that helps,
Frank
Are you
![:-) :-)](/media/kunena/emoticons/smile.png)
Are you
![:-( :-(](/media/kunena/emoticons/sad.png)
To get the betas as soon as they are ready,
check this out
The following user(s) said Thank You: beuzel
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6 years 10 months ago #2775
by beuzel
Replied by beuzel on topic Translation per target platform
Hi Frank,
That is great news! Do you think you will be done with the feature within the next 4 weeks?
Otherwise I will have to hack in the feature because of the scheduled release of the game.
Kind Regards,
Chris
That is great news! Do you think you will be done with the feature within the next 4 weeks?
Otherwise I will have to hack in the feature because of the scheduled release of the game.
Kind Regards,
Chris
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6 years 10 months ago #2777
by Frank
Are you
Give I2L
5 stars!
Are you
Please lets us know how to improve it!
Replied by Frank on topic Translation per target platform
Hi,
I hope to get it ready in the next few weeks (I'm just finishing the Memory Optimization task, and will move to the Input Specialization right after).
But if releasing the game depends on this feature, my advice is to hack it (if you have the time), because even thought I hope to the get the feature ready before that deadline, it will be in beta for a few more weeks to allow time for testers to try it and give it the green light.
Sorry about that,
Frank
I hope to get it ready in the next few weeks (I'm just finishing the Memory Optimization task, and will move to the Input Specialization right after).
But if releasing the game depends on this feature, my advice is to hack it (if you have the time), because even thought I hope to the get the feature ready before that deadline, it will be in beta for a few more weeks to allow time for testers to try it and give it the green light.
Sorry about that,
Frank
Are you
![:-) :-)](/media/kunena/emoticons/smile.png)
Are you
![:-( :-(](/media/kunena/emoticons/sad.png)
To get the betas as soon as they are ready,
check this out
Please Log in or Create an account to join the conversation.
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