Unity 5 Support?
9 years 20 hours ago - 9 years 20 hours ago #1197
by GLeBaTi
Replied by GLeBaTi on topic Unity 5 Support?
now you must add tvOS if you not using tvOS unity packege.
Full code of method:
Full code of method:
[MenuItem( "Tools/I2 Localization/Enable Plugins", false, 0 )]
public static void EnablePlugins( bool bForce = false )
{
if (!bForce)
{
bool AutoEnablePlugins = EditorPrefs.GetBool("EditorPrefs_AutoEnablePlugins", true);
if (!AutoEnablePlugins)
return;
}
foreach (BuildTargetGroup target in System.Enum.GetValues(typeof(BuildTargetGroup)))
{
if (target != BuildTargetGroup.Unknown && target != BuildTargetGroup.tvOS)
{
EnablePlugins(target);
}
}
}
Last edit: 9 years 20 hours ago by GLeBaTi.
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8 years 11 months ago #1200
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic Unity 5 Support?
Hi,
A couple releases ago I added support for 5.3 and one of the changes was to remove the tvOS (25) from the valid platforms to avoid the unity warnings.
I recommend you to update to the latest release (2.6.3f1 or 2.6.4a1) as it includes a few other fixes for 5.3.... and lot of improvements regardings stability and performance.
I have yet to find a way to detect which packages are installed in order to skip those that aren't. But as soon as I find a more elegant/stable way I will add another release.
Hope that helps,
Frank
A couple releases ago I added support for 5.3 and one of the changes was to remove the tvOS (25) from the valid platforms to avoid the unity warnings.
I recommend you to update to the latest release (2.6.3f1 or 2.6.4a1) as it includes a few other fixes for 5.3.... and lot of improvements regardings stability and performance.
I have yet to find a way to detect which packages are installed in order to skip those that aren't. But as soon as I find a more elegant/stable way I will add another release.
Hope that helps,
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
check this out
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