Google Sync Problems
10 years 1 month ago #331
by Jos
Google Sync Problems was created by Jos
Hello!
One day all is good, next not so much. So it is with 'net related code.
I've followed the documentation for setting up the google script/web-service. But i get the following error in Unity when i go to verify the web service url:
SecurityException: No valid crossdomain policy available to allow access
UnityEngine.WWW.get_text ()
I2.Loc.LocalizationEditor.CheckForConnection () (at Assets/I2/Localization/Editor/Localization/LocalizationEditor_Spreadsheet_Google.cs:403)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions ()
And if i put that URL into my browser, i get this result (not sure this is helpful or relevant, just including it incase it is):
dl.dropboxusercontent.com/u/2126966/Scre...4-11-21_10.40.48.png
I had multiple copies of the web-service in my Drive at one point, and i removed all but one of them, and followed the steps (Publish/Run) to get the URL from that instance of the script.
Any suggestions would be great!
J
One day all is good, next not so much. So it is with 'net related code.
I've followed the documentation for setting up the google script/web-service. But i get the following error in Unity when i go to verify the web service url:
SecurityException: No valid crossdomain policy available to allow access
UnityEngine.WWW.get_text ()
I2.Loc.LocalizationEditor.CheckForConnection () (at Assets/I2/Localization/Editor/Localization/LocalizationEditor_Spreadsheet_Google.cs:403)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions ()
And if i put that URL into my browser, i get this result (not sure this is helpful or relevant, just including it incase it is):
dl.dropboxusercontent.com/u/2126966/Scre...4-11-21_10.40.48.png
I had multiple copies of the web-service in my Drive at one point, and i removed all but one of them, and followed the steps (Publish/Run) to get the URL from that instance of the script.
Any suggestions would be great!
J
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10 years 1 month ago #332
by Jos
Replied by Jos on topic Google Sync Problems
I'm a dummy. I had the project set to "Web Player", which disallows the connection, and causes the errors.
All fixed and working now!
I guess this means that if i'm working on a web-project, you have to update it while in a non-web-build, then change platforms to do the build, as you can't update while in "web player" mode, in the editor.
All fixed and working now!
I guess this means that if i'm working on a web-project, you have to update it while in a non-web-build, then change platforms to do the build, as you can't update while in "web player" mode, in the editor.
Please Log in or Create an account to join the conversation.
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