Bug report (test on a large project)

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6 years 3 months ago - 6 years 3 months ago #2702 by mchartrand
Hi, i2 Localization is very nice, easy to use and save my life !

But, some time I take somes errors:

Version : 2.8.1 f1
IDE : Unity 3d 2017.3
OS : Windows 10 64bit

Error 1:
Type: Warning
Image:


null texture passed to GUI.DrawTexture
UnityEngine.GUI:DrawTexture(Rect, Texture)
I2.Loc.LocalizationEditor:OnGUI_KeyHeader(String, String, String, Int32, Single) (at Assets/ThirdParties/I2/Localization/Scripts/Editor/Localization/LocalizationEditor_Terms.cs:265)
I2.Loc.LocalizationEditor:OnGUI_KeysList(Boolean, Single, Boolean) (at Assets/ThirdParties/I2/Localization/Scripts/Editor/Localization/LocalizationEditor_Terms.cs:122)
I2.Loc.LocalizationEditor:OnGUI_Main() (at Assets/ThirdParties/I2/Localization/Scripts/Editor/Localization/LocalizationEditor.cs:64)
I2.Loc.LocalizationEditor:OnInspectorGUI() (at Assets/ThirdParties/I2/Localization/Scripts/Editor/Inspectors/LanguageSourceInspector.cs:160)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

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Error 2:
Type: UI Display
Image:





- As you can see, In the filter view "Image #1" I can not access to "Games/Constello/Title" but I can with the i2 Lozalize "Image #2"

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Error 3:

The others bug are random, I will post again the next time a get it.

- One is when I import "replace" with CVS or Google. Some time a get index offset error. And just to test it, I click export and after it import replace without changing nothing and I got the error. And in the same time erace multiples terms in the list. So I Git revert to reset my changes.

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Nice to have :

Set all Scene selected by default when you try to change Category or do a Rename. Some time I do the error to change Category on multiple terms and missing to select all my scene. So after it, I need to reverts changes or go to all my scene and find i2 Localize broked.

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Thank you Sir !
Attachments:
Last edit: 6 years 3 months ago by mchartrand.

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6 years 3 months ago #2705 by Frank
Hi,

Error 1:


This is now fixed. It seems that some unity versions, while compiling, switch the skin object temporally to another one that doesn't have the standard built-in icons.
I added a check for when this happens.

Error 2: Type: UI Display


No idea how to reproduce this.
Seems to be a parsing issue.
Do you have multiple LanguageSources? I2Languages.prefab + sources in your scenes?
Are the term in the Costello category properly set in the Language source are they inferred from the text and shown as missing?

one thing to try:
When you have the parsing issue, you can click the Parse button to refresh the internal structures. The button is at the beginning of the bar on top of the terms list. (next to the "Used" and "Refresh" button)
Alternatively, you can run the Parse tool.

Error 3:The others bug are random, I will post again the next time a get it.


Please, if you reproduce this problem, send me the error text.
I think that in I fixed this issue in the latest beta, but will want to verify that's the case.

Nice to have :


I like that suggestion, so I added it to 2.8.2a6.

I will be uploading that version to the beta folder later today.

Hope that helps,
Frank

Are you :-) Give I2L 5 stars!
Are you :-( Please lets us know how to improve it!
To get the betas as soon as they are ready, check this out

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