GC problem on LanguageSource.FindAsset
			
	
						7 years 9 months ago				#2696
		by yuewah
	
	
		
			
	
			
			 		
													
	
				GC problem on LanguageSource.FindAsset was created by yuewah			
			
				LanguageSource.FindAsset use Object[] Assets, that searching using UnityEngine.Object.name
however, it alloc GC, especially if there are many Assets, it alloc GC very fast.
Is it possible to use Dictionary<string, Object> ?
					however, it alloc GC, especially if there are many Assets, it alloc GC very fast.
Is it possible to use Dictionary<string, Object> ?
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						7 years 9 months ago				#2697
		by Frank
	
	
		
			
					
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				Replied by Frank on topic GC problem on LanguageSource.FindAsset			
			
				Hi,
Thanks a lot for pointing this out. I verified that just asking for the GameObject.name causes a GC!
I will be releasing a workaround for this in the next beta.
Thanks!
Frank
							Thanks a lot for pointing this out. I verified that just asking for the GameObject.name causes a GC!
I will be releasing a workaround for this in the next beta.
Thanks!
Frank
Are you
Are you
To get the betas as soon as they are ready, 
	check this out
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						7 years 9 months ago				#2698
		by yuewah
	
	
		
			
	
			
			 		
													
	
				Replied by yuewah on topic GC problem on LanguageSource.FindAsset			
			
				Btw, the use of Regex is also a problem too			
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