I am running unity 2017.1.1f1 pro and everything is working in the editor but when deploy to device and change the language nothing gets translated. I can see the string value of the language print out to logcat and I can see the LocalizationManager.HasLanguage (_Language) returns true but all is still in default language english. Can I get some pointers on what the problem might be?
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Localization is working in editor but not on devic
11 months 4 days ago #2575