localize dynamic text
- haikugames
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10 years 3 months ago #194
by haikugames
localize dynamic text was created by haikugames
I was wondering if this plugin can localize the dynamic text component.
www.assetstore.unity3d.com/en/#!/content/15320
Thanks!
www.assetstore.unity3d.com/en/#!/content/15320
Thanks!
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10 years 3 months ago #195
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic localize dynamic text
Hi,
I don't own a copy of that plugin, so I2 Localization doesn't have support for it by default.
However, from the video and documentation it looks like it has similar variables than TextMesh Pro and the Unity TextMesh, so it should be relatively easy to duplicate the Textmesh Pro support file and rename the variables to use the text and font from that object.
Hope that helps,
Frank
I don't own a copy of that plugin, so I2 Localization doesn't have support for it by default.
However, from the video and documentation it looks like it has similar variables than TextMesh Pro and the Unity TextMesh, so it should be relatively easy to duplicate the Textmesh Pro support file and rename the variables to use the text and font from that object.
Hope that helps,
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
check this out
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