This breaks the app name localization for languages such as Chinese Traditional[zh-TW] + Chinese Simplfied[zh-CN], merging them into Chinese[zh]. iOS didn't do a fallback and so didn't localize the app name but keep it as English (default Unity set app name).
Simple solution is just make allowRegions=true, I am not sure if this will affect others, but for me Chinese is the only language having 2 regions. e.g. I use Spanish[es] ONLY for Spanish, not other regions. I assume all developers are same as me?
I added a fix for this, its included in the latest beta (2.8.0 a3), but haven't released it to the AssetStore yet.
The new version includes lots of new stuff that I'm still testing, hope to be able of releasing it in a week or so.
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