I2 Localization Roadmap
			
	
						9 years 1 month ago		 -  9 years 1 month ago		#1782
		by Frank
	
	
		
			
					
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				I2 Localization Roadmap was created by Frank			
			
				Hey Guys,
As you know I keep adding new features to the I2 Localization based on the feedback and suggestions I'm getting.
My goal is to add the thing you need in a way that its useful for your projects.
To help you understand the new features I'm working on, I created a Trello page with the Roadmap .
If you see something there that you really need, please give it your vote, that will allow me to prioritize the things that YOU need!
Also, if you see something missing, post it here in the forum, and I will add a card for it or release a quick fix!
Thanks,
Frank
							As you know I keep adding new features to the I2 Localization based on the feedback and suggestions I'm getting.
My goal is to add the thing you need in a way that its useful for your projects.
To help you understand the new features I'm working on, I created a Trello page with the Roadmap .
If you see something there that you really need, please give it your vote, that will allow me to prioritize the things that YOU need!
Also, if you see something missing, post it here in the forum, and I will add a card for it or release a quick fix!
Thanks,
Frank
Are you
 Give I2L 
	5 stars!
  Give I2L 
	5 stars!
Are you
 Please lets us know how to improve it!
  Please lets us know how to improve it!
To get the betas as soon as they are ready, 
	check this out
				
		Last edit: 9 years 1 month ago  by Frank.			
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						9 years 1 week ago				#1834
		by NadTheVlad
	
	
		
			
	
			
			 		
													
	
				Replied by NadTheVlad on topic I2 Localization Roadmap			
			
				Localize the text below the app icon.			
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						9 years 1 week ago				#1835
		by Frank
	
	
		
			
					
Are you Give I2L 
	5 stars!
  Give I2L 
	5 stars!
Are you Please lets us know how to improve it!
  Please lets us know how to improve it!
					
	
			
			 		
													
	
				Replied by Frank on topic I2 Localization Roadmap			
			
				Hi!
Thanks for the suggestion!
I just added a card for it: trello.com/c/gP5rSrQO/17-localize-application-name
I will try prioritizing that as well, given that there has been several requests for this feature!
Hope that helps!
Frank
							Thanks for the suggestion!
I just added a card for it: trello.com/c/gP5rSrQO/17-localize-application-name
I will try prioritizing that as well, given that there has been several requests for this feature!
Hope that helps!
Frank
Are you
 Give I2L 
	5 stars!
  Give I2L 
	5 stars!
Are you
 Please lets us know how to improve it!
  Please lets us know how to improve it!
To get the betas as soon as they are ready, 
	check this out
				Please Log in or Create an account to join the conversation.
			
	
						8 years 11 months ago				#1869
		by paramburu
	
	
		
			
	
			
			 		
													
	
				Replied by paramburu on topic I2 Localization Roadmap			
			
				Nice job!
I would also like to suggest changing Event_OnSourceUpdateFromGoogle to a UnityEvent and document it a bit better. Also, I don't know if it is the new google script or what but when it updates but doesn't have anything to update it still gets called with RecievedNewData as true, even if the remote script returned an empty string (which in my case happens when it's up-to-date).
File: LanguageSource_Import_Google.cs . Line 151
The Import_Google_Result method in Line 147 gets called with an empty JsonText ( www.text ) so it returns string.Empty making it into the if statement that leads to Line 151.
Regards,
Peter
					I would also like to suggest changing Event_OnSourceUpdateFromGoogle to a UnityEvent and document it a bit better. Also, I don't know if it is the new google script or what but when it updates but doesn't have anything to update it still gets called with RecievedNewData as true, even if the remote script returned an empty string (which in my case happens when it's up-to-date).
File: LanguageSource_Import_Google.cs . Line 151
The Import_Google_Result method in Line 147 gets called with an empty JsonText ( www.text ) so it returns string.Empty making it into the if statement that leads to Line 151.
Regards,
Peter
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