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TOPIC: Windows Phone not supported?

Windows Phone not supported? 4 years 10 months ago #106

  • Stiv
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Hi,

Does I2 Localization support Windows Phone? I have just tried building for WP8 and I'm getting the following error:

Error building Player: Exception: Error: method `System.String System.Text.Encoding::GetString(System.Byte[])` doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Collections.Generic.Dictionary`2<System.String,System.String> I2.Loc.LocalizationReader::ReadTextAsset(UnityEngine.TextAsset).
Error: method `System.Byte[] System.IO.File::ReadAllBytes(System.String)` doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Collections.Generic.List`1<System.String[]> I2.Loc.LocalizationReader::ReadCSVfile(System.String).
Error: method `System.String System.Text.Encoding::GetString(System.Byte[])` doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Collections.Generic.List`1<System.String[]> I2.Loc.LocalizationReader::ReadCSVfile(System.String).


If it doesn't support WP8 are there plans to support it in the future? (Please say yes!)


Cheers,

Steve
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Windows Phone not supported? 4 years 10 months ago #108

  • Frank
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Hi,
The plugin was supporting all major platforms. But some of the changes of the last versions seem to use unsupported classes.
I'm doing the fixes now and will send a quick fix as soon as possible.

Thanks for reporting this,
Frank
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The following user(s) said Thank You: Stiv

Windows Phone not supported? 4 years 10 months ago #110

  • Stiv
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Awesome, thank you.

I will wait for a fix before implementing it into my project.
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Windows Phone not supported? 4 years 10 months ago #111

Waiting for WP8 fix too.
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Windows Phone not supported? 4 years 10 months ago #117

Hi Guys,

Any news about WP8?
I really need this fix or a workaround ASAP.
Need to publish a game only waiting for that.

Best Regards,
Thaigo Deserto
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Windows Phone not supported? 4 years 10 months ago #118

  • Frank
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Hi,

Sorry for the delay. I have been busy getting ready for E3.
I just released in the community a new version of the plugin (2.1.0 b2) which fixes the W8P and METRO compatibility issues.

If you find any other issue, please, let me know.

Thanks,
Frank
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