Localization Inspector Window Collapsed

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7 years 11 months ago - 7 years 11 months ago #1375 by Romland
Not sure when this happened, but we've been using Unity 5.3.4f1 and during edit mode the localization inspector window becomes collapsed so we can't edit anything. During play mode the inspector window is able to be opened and edited, but of course as soon as we are back into normal edit mode, you can't access the localization inspector window.

Any ideas that may help?

Even creating a prefab during play mode doesn't carry over any information from the inspector window, so we're kind of stuck.


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Last edit: 7 years 11 months ago by Romland. Reason: Image added

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7 years 11 months ago - 7 years 11 months ago #1376 by Frank
Hi,
Can I get a bit more insight about your issue:

What version of I2 Localization are you using?
Are you seeing any error in the console?
Are you using a languageSource added to a scene gameObject or are you using the I2Languages.prefab?
Do you have more than 1 languageSource?
Does that languageSource have languages?

That should help me understand your issue and help you asap.
Thanks,
Frank

EDIT: From your screenshot, if you collapse the Text component by clicking in the arrow next to it. Does the Localize component expands or does it shows the same?

Are you :-) Give I2L 5 stars!
Are you :-( Please lets us know how to improve it!
To get the betas as soon as they are ready, check this out
Last edit: 7 years 11 months ago by Frank.

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