Unity does not detect Tag's Changing
- wagenheimer
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8 years 9 months ago - 8 years 9 months ago #1292
by wagenheimer
Game Developer on www.greensaucegames.com and www.sevensails.com.br
Unity does not detect Tag's Changing was created by wagenheimer
HI!
If I open a Scene, and change only the TAG of a TextMeshProLabel, it seems unity does not detects any change on scene, and even If a save multiples times it seems the change is ignored.
I have to change another object (Enable/Disable or something else) to be able the save.
Anybody else have this problem?
If I open a Scene, and change only the TAG of a TextMeshProLabel, it seems unity does not detects any change on scene, and even If a save multiples times it seems the change is ignored.
I have to change another object (Enable/Disable or something else) to be able the save.
Anybody else have this problem?
Game Developer on www.greensaucegames.com and www.sevensails.com.br
Last edit: 8 years 9 months ago by wagenheimer.
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8 years 9 months ago #1293
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic Unity does not detect Tag's Changing
Hi,
By TAG do you mean the Localize Term or the unity tag applied to gameObjects?
If its the term, there was a bug in an earlier version that was not making the scenes dirty. That was fixed in 2.6.4b2 or 2.6.4f1.
Are you using the latest I2L version, if so, please let me know how to reproduce your issue. I just double checked and opened the textMesh Pro example scene, selected a different Term and the scene was made dirty as expected. If you could send me the list of steps you use to reproduce the issue I will really appreciate it!
Thanks,
Frank
If I open a Scene, and change only the TAG of a TextMeshProLabel, it seems unity does not detect any change on scene
By TAG do you mean the Localize Term or the unity tag applied to gameObjects?
If its the term, there was a bug in an earlier version that was not making the scenes dirty. That was fixed in 2.6.4b2 or 2.6.4f1.
Are you using the latest I2L version, if so, please let me know how to reproduce your issue. I just double checked and opened the textMesh Pro example scene, selected a different Term and the scene was made dirty as expected. If you could send me the list of steps you use to reproduce the issue I will really appreciate it!
Thanks,
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
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