Unity does not detect Tag's Changing

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8 years 1 month ago - 8 years 1 month ago #1292 by wagenheimer
HI!

If I open a Scene, and change only the TAG of a TextMeshProLabel, it seems unity does not detects any change on scene, and even If a save multiples times it seems the change is ignored.

I have to change another object (Enable/Disable or something else) to be able the save.

Anybody else have this problem?
Last edit: 8 years 1 month ago by wagenheimer.

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8 years 1 month ago #1293 by Frank
Hi,

If I open a Scene, and change only the TAG of a TextMeshProLabel, it seems unity does not detect any change on scene


By TAG do you mean the Localize Term or the unity tag applied to gameObjects?

If its the term, there was a bug in an earlier version that was not making the scenes dirty. That was fixed in 2.6.4b2 or 2.6.4f1.

Are you using the latest I2L version, if so, please let me know how to reproduce your issue. I just double checked and opened the textMesh Pro example scene, selected a different Term and the scene was made dirty as expected. If you could send me the list of steps you use to reproduce the issue I will really appreciate it!

Thanks,
Frank

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