On Localize Callback is lost in play mode

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8 years 2 months ago #1235 by [Greyborn]asilva
I have setup an On Localize Callback through the inspector for a callback that is on one of the other scripts attached to the same object as the Localize component is. When I go into play mode after setting it, that field becomes "None" and my callback reference is lost (even after stopping out of play mode). If I set it at runtime, the function is called as expected, but the reference does not persist. Is there a common error I might be making that would be causing this to happen?

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8 years 2 months ago #1236 by Frank
Hi,
There was a bug where some variables (including the Localization Callback) where not dirtying the scene, so unity wasn't detecting the change if nothing else changed.

I submitted a fix into 2.6.4 b2 but that version hasn't been approved yet by the AssetStore.
Nonetheless, you can download it right away from the beta folder.

Hope that helps,
Frank

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8 years 2 months ago #1246 by [Greyborn]asilva
That fixed it, thank you!

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