First time running apk doesn't load languages

4 years 1 month ago - 4 years 1 month ago #1038 by joaodeconto
Greetings, I'm having the following problem:

- After building the apk for android and running it for the first time, no languages are loaded. But if I close and reopen the game, it works fine.

I'm using a loading scene for asyncload, and at this first scene, the loading text seems to be recognized, as it shows in my device language. But as the game starts (2nd scene), a menu to select languages is showed (after clicking, not awake), with every available language(19). But at the first run no languages appear. If I quit and restart the app, it works, but don't think players will actually do that.

The plugin is really good, 5 stars, but this issue is really bugging my schedule, any idea?

Thanks in advance.

FIXED - Some non categorized terms were marked as missing, even if they were actually referenced. After moving them into categories, the reference was "restored" and it worked as should.
Last edit: 4 years 1 month ago by joaodeconto. Reason: fixed

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4 years 1 month ago #1039 by Frank
I'm glad it's fixed now!!
I thought it was something related to a language source been local to a scene. But it's great it was just a renamed term.


Are you :-) Give I2L 5 stars!
Are you :-( Please lets us know how to improve it!
To get the betas as soon as they are ready, check this out

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