Is there a way to add supported UI component?

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3 years 4 months ago #4376 by morphus
I'm using Doozy UI which link to a TextMesh Pro to set Text.

Is there a way to add support through code for new components?

If so any guidance on which file to start with?

Thank you

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3 years 4 months ago #4377 by Frank
Hi,
Adding support for new components is quite easy,

You just need to create a class that inherits from LocalizeTarget and implement the corresponding methods.
Most of the time the implementation is quite similar to other existing components, so it will be almost a copy/paste from one of the other targets in the plugin.

For example: LocalizeTarget_UnityStandard_TextMesh or LocalizeTarget_UnityUI_Text

Hope that helps,
Frank

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