Google Web Services not working

  • Tatanan
  • Topic Author
  • Offline
  • New Member
  • New Member
  • Games developer for Android, iOS and PC.
More
4 years 6 months ago #405 by Tatanan
When trying to verify the Web Service URL I get an error, which appears several times per seconds, so I get 100.000 error is a few minutes.
SecurityException: No valid crossdomain policy available to allow access
UnityEngine.WWW.get_text () (at C:/BuildAgent/work/d63dfc6385190b60/artifacts/EditorGenerated/Utils.cs:172)
I2.Loc.LocalizationEditor.CheckForConnection () (at Assets/I2/Localization/Editor/Localization/LocalizationEditor_Spreadsheet_Google.cs:416)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/BuildAgent/work/d63dfc6385190b60/artifacts/EditorGenerated/EditorApplication.cs:235)

How can I fix it?

Please Log in or Create an account to join the conversation.

  • Tatanan
  • Topic Author
  • Offline
  • New Member
  • New Member
  • Games developer for Android, iOS and PC.
More
4 years 6 months ago #408 by Tatanan
On Android it's working. Maybe it's just when working on Web Player. Could it be?

Please Log in or Create an account to join the conversation.

More
4 years 6 months ago #410 by Frank
Hi,
Because of the crossdomain issues, synchronizing with Google, doesn't work when the IDE or game is set to WebPlayer.

A workaround is to set the IDE to Standalone, get all the translations and then switch back. However, that's tedious/time consuming. Another easier workaround is to export the Google Spreadsheet to a csv file and import that file.

Thanks,
Frank

Are you :-) Give I2L 5 stars!
Are you :-( Please lets us know how to improve it!
To get the betas as soon as they are ready, check this out

Please Log in or Create an account to join the conversation.

Time to create page: 0.129 seconds
Template by JoomlaShine