TextMeshPro I2 Localization

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5 years 8 months ago #3618 by doge
Hello, I'm having this problem where translations for TextMeshPro isn't working even in the sample scene but the Unity UI Text works fine

The product was bought by my boss, he committed it to our git repo

what I did to apply it is

Added a source
Added languages to the source
Added terms to the source
Added localize script to the TextMeshPro object
Added button for switching language
I also made sure that the terms found my TextMeshPro Text

and it did not work, so I tried using a Unity UI Text,

Added a new Unity UI Text
Added localize script to the Unity UI Text
Edited the source's terms
made sure that the terms found my Unity UI Text

and it works just fine

Please help me make the TextMeshPro work with the localization or we will need to replace all our Text elements with Unity UI Text :(

Wow

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5 years 8 months ago #3619 by Frank
Replied by Frank on topic TextMeshPro I2 Localization
Hi,
Can you double check if TextMeshPro is enabled in the Scripting Defines?
See this for more details:
inter-illusion.com/assets/I2Localization...lizationTargets.html

Also, instead of creating a new Source, it is advisable to add your terms in the source:
Assets\Resources\I2Languages.asset
That way, it is accessible from every scene.

Hope that helps
Frank

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