ArgumentException: GUILayout: Mismatched LayoutGro

2 months 1 week ago #3596 by GuruGurra
After update to v2.8.12.f1 I get a couple of error messages in the Unity consol when testing my app in the editor. I can't see any problem in the app itself, only the error messages in the consol.

ArgumentException: GUILayout: Mismatched LayoutGroup.repaint
UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) (at C:/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:311)
UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at C:/buildslave/unity/build/Modules/IMGUI/GUILayout.cs:257)
UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUILayoutOption[] options) (at C:/buildslave/unity/build/Modules/IMGUI/GUILayout.cs:248)
I2.Loc.LocalizationEditor.OnGUI_Keys_Languages (System.String Key, I2.Loc.Localize localizeCmp, System.Boolean IsPrimaryKey) (at Assets/I2/Localization/Scripts/Editor/Localization/LocalizationEditor_Terms_Description.cs:205)
I2.Loc.LocalizationEditor.OnGUI_KeyList_ShowKeyDetails () (at Assets/I2/Localization/Scripts/Editor/Localization/LocalizationEditor_Terms_Description.cs:43)
I2.Loc.LocalizationEditor.OnGUI_KeysList (System.Boolean AllowExpandKey, System.Single Height, System.Boolean ShowTools) (at Assets/I2/Localization/Scripts/Editor/Localization/LocalizationEditor_Terms.cs:131)
I2.Loc.LocalizationEditor.OnGUI_Main () (at Assets/I2/Localization/Scripts/Editor/Localization/LocalizationEditor.cs:79)
I2.Loc.LocalizationEditor.OnInspectorGUI () (at Assets/I2/Localization/Scripts/Editor/Inspectors/LocalizationEditor.cs:174)
UnityEditor.InspectorWindow.DoOnInspectorGUI (System.Boolean rebuildOptimizedGUIBlock, UnityEditor.Editor editor, System.Boolean wasVisible, UnityEngine.Rect& contentRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1625)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

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2 months 1 week ago #3601 by Frank
I have been trying to reproduce this issue, without success.
Aside from that log, are you seeing any other log related to a null exception or other error showing up before the Mismatched LayoutGroup start happening?

It could help a lot if you could email me your Editor.log showing that error and if possible, your I2Languages.asset file, so that I could try it myself.

Sorry about this issue, I will keep looking at ways to reproduce it.

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2 months 5 days ago #3609 by GuruGurra
Sorry, I suspect that this might have been temporary problem during an update. I updated I2 Localization to the latest version and then I saw those problems. But now I don't see them any more and I suspect that a restart of the Unity Editor was the "solution".

Ignore this issue for the time being, I'll come back with more data if I encounter the problem again.

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