LanguageSource Inspector Assets auto destroy
6 years 11 months ago #3046
by Frank
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Give I2L
5 stars!
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Please lets us know how to improve it!
Replied by Frank on topic LanguageSource Inspector Assets auto destroy
You can load all Fonts from Resources by using the unity Resources.LoadAll
docs.unity3d.com/ScriptReference/Resources.LoadAll.html
docs.unity3d.com/ScriptReference/Resources.LoadAll.html
foreach (var pfont in Resources.Load<Font>(""))
{
ResourceManager.pInstance.GetAsset<Font>(pfont.name)
}
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