LanguageSource Inspector Assets auto destroy
6 years 7 months ago #3046
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic LanguageSource Inspector Assets auto destroy
You can load all Fonts from Resources by using the unity Resources.LoadAll
docs.unity3d.com/ScriptReference/Resources.LoadAll.html
docs.unity3d.com/ScriptReference/Resources.LoadAll.html
foreach (var pfont in Resources.Load<Font>(""))
{
ResourceManager.pInstance.GetAsset<Font>(pfont.name)
}
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
To get the betas as soon as they are ready,
check this out
Please Log in or Create an account to join the conversation.
Time to create page: 0.203 seconds