Advice game with strings and no text compnents
- CavernHead
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6 years 9 months ago #2790
by CavernHead
Advice game with strings and no text compnents was created by CavernHead
Hello
I'm new to I2 localisation and im trying to understand how it all works. I may have lied my game does use text components but all the text is dynamicly changed via scripts. I would rather avoid having localize scripts placed on every prefab with a text component. All i need is to associate every "string" variable with a term. And to translate the termes via spread sheets.
Thanks in advance for any help.
I'm new to I2 localisation and im trying to understand how it all works. I may have lied my game does use text components but all the text is dynamicly changed via scripts. I would rather avoid having localize scripts placed on every prefab with a text component. All i need is to associate every "string" variable with a term. And to translate the termes via spread sheets.
Thanks in advance for any help.
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6 years 9 months ago #2792
by Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
Replied by Frank on topic Advice game with strings and no text compnents
Hi,
If you want to manage things from scripts, you can use the LocalizedString instead of a regular string.
inter-illusion.com/assets/I2Localization...ocalizedStrings.html
LocalizedString works as normal strings, but they take as input the Term's name, and alwas return the translation of that term to the current language.
Hope that helps,
Frank
If you want to manage things from scripts, you can use the LocalizedString instead of a regular string.
inter-illusion.com/assets/I2Localization...ocalizedStrings.html
LocalizedString works as normal strings, but they take as input the Term's name, and alwas return the translation of that term to the current language.
Hope that helps,
Frank
Are you Give I2L 5 stars!
Are you Please lets us know how to improve it!
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- CavernHead
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6 years 9 months ago #2794
by CavernHead
Replied by CavernHead on topic Advice game with strings and no text compnents
yes the localized LocalizedString are defently intresting for me. I think im going to be able to do what i want now thanks lot.
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