Some effects require a defined region to be applied. For example, Gradients need a region where the colors are going to be mapped, etc.
The region Popup allows selecting how the region rectangle will be computed.
Rect Transform |
This mode uses the Rect Transform or the widget boundaries if using NGUI and the object has a regular Transform component |
Element |
The region will be selected for each of the characters. All connected polygons (polygons sharing vertices) will be treated as elements and the region will be extracted for each of this elements. |
All Elements |
The region will be the rectangle that closely encloses all the vertices. |
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