Inspector windows too wide
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5 years 5 months ago #3896
by PuppyPuppyPuppy
Inspector windows too wide was created by PuppyPuppyPuppy
Hi,
I just purchased this asset and am getting into integrating it into my project, but I'm running into an issue with the inspector windows being too wide. In the case of the SDF font generator, I need to scroll along the bottom of the window in order to get to the save font button.
In the regular inspector (for a a text field properties), the additional options like Transform go out of the inspector box. I am running on a MacBook Pro with Unity 2019.1.7.
Thanks!
I just purchased this asset and am getting into integrating it into my project, but I'm running into an issue with the inspector windows being too wide. In the case of the SDF font generator, I need to scroll along the bottom of the window in order to get to the save font button.
In the regular inspector (for a a text field properties), the additional options like Transform go out of the inspector box. I am running on a MacBook Pro with Unity 2019.1.7.
Thanks!
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5 years 5 months ago #3897
by PuppyPuppyPuppy
Replied by PuppyPuppyPuppy on topic Inspector windows too wide
Just a heads up. I was able to go through the scripts for the custom inspectors where I was encountering the issue. They are currently the one for the SDF Font Maker and the Drop Shadow. In those, there are places where you use Screen.width for some layout calculations. Switch those to use EditorGUIUtility.currentViewWidth instead fixes the layout issues for me.
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