Building Project doesn't update I2 Localization?

More
5 years 6 months ago - 5 years 6 months ago #3759 by professorjpatt
Howdy gang, I'm very new to I2 but the tool seems pretty rad. I'm having an issue where upon updating some text and then re-building, those updates aren't making their way into the scene. Those text assets do indeed have the Localize component and whatnot.

Any ideas?
Last edit: 5 years 6 months ago by professorjpatt. Reason: clarification for type of post

Please Log in or Create an account to join the conversation.

More
5 years 6 months ago #3761 by professorjpatt
Upon further investigation, it looks like I2 Localization isn't running at all once its on a build, even though it works perfectly in playmode within editor. Thanks for your assistance, anyone!

Please Log in or Create an account to join the conversation.

More
5 years 6 months ago #3765 by professorjpatt
To further add to this topic:
I was mistaken before. I2 is running on the build, and Localize is successfully making calls to it. Where it's failing is this check in "Localize.cs":

if (!HasTargetCache() && !FindTarget())
return;

That means it successfully got past checking for LocalizationManager, and reviewing the build editor logs I do see that the "I2Localization"prefab is included.

I'll keep digging.

Please Log in or Create an account to join the conversation.

Time to create page: 0.157 seconds
Template by JoomlaShine