Assign values of spreadsheet to variables in .cs
- dawidsieczka
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5 years 7 months ago #3671
by dawidsieczka
Assign values of spreadsheet to variables in .cs was created by dawidsieczka
In Google Spreadsheet i have fill data. In my game I use every line as new object and every column as some specific information as damage, as health value, as text to speak etc...
My problem is to download this data and split them to separately variables.
I did that before with remote .csv. I downloaded .csv split line by line as my one object and in this one object I split by semicolon to variables and its ofc. everything in loop.
The same thing I want to do with google spreadsheet. Even if I should assign some columns to variables that's not a problem cuz there is not a lot of data.
Please help...
In attachments i add example how i did with .csv - can't show you too much :/
My problem is to download this data and split them to separately variables.
I did that before with remote .csv. I downloaded .csv split line by line as my one object and in this one object I split by semicolon to variables and its ofc. everything in loop.
The same thing I want to do with google spreadsheet. Even if I should assign some columns to variables that's not a problem cuz there is not a lot of data.
Please help...
In attachments i add example how i did with .csv - can't show you too much :/
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- dawidsieczka
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5 years 7 months ago #3673
by dawidsieczka
Replied by dawidsieczka on topic Assign values of spreadsheet to variables in .cs
[SOLVED]
print(LocalizationManager.Sources[0].mTerms[4].Languages[3]);
LocalizationManager.Sources[0] - means source files
.mTerms[iteration] - means which line u want take
.Languages[iteration] - means what exacly column u want to choose
That let us to assign data from Spreadsheet to variable and display at game for object that instantiate and every instantiaded object is different.
print(LocalizationManager.Sources[0].mTerms[4].Languages[3]);
LocalizationManager.Sources[0] - means source files
.mTerms[iteration] - means which line u want take
.Languages[iteration] - means what exacly column u want to choose
That let us to assign data from Spreadsheet to variable and display at game for object that instantiate and every instantiaded object is different.
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