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TOPIC: Why call Resources.UnloadUnusedAssets Manually?

Why call Resources.UnloadUnusedAssets Manually? 2 weeks 3 days ago #3625

  • timwu
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Resources.UnloadUnusedAssets will be called automatically by Unity if non-additive scene loaded.

So why call Resources.UnloadUnusedAssets manually on scene loaded? I think it will hurt performance.






Last Edit: 2 weeks 3 days ago by timwu.
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