Localise language in different depths
6 years 2 months ago - 6 years 2 months ago #3258
by ellen
Localise language in different depths was created by ellen
Hi,
I'm trying to figure out how to best go about my problem.Right now I use i2 to make my in game text differ depending on if the user has choosen a male or a female hero. It is in english and I have set up a language called HE and one called SHE. So if the user chooses SHE in the dropdown the texts will all have she, her etc in them.
But now I want to translate my game into swedish. So I have two buttons, one should activate a dropdown with HE and SHE language alternatives, and one a swedish dropdown with HAN and HON. But when I play the scene both dropdowns contain all alternatives, AKA HE, SHE, HAN, HON.
How do I fix this?
Respectfully,
Ellen
I'm trying to figure out how to best go about my problem.Right now I use i2 to make my in game text differ depending on if the user has choosen a male or a female hero. It is in english and I have set up a language called HE and one called SHE. So if the user chooses SHE in the dropdown the texts will all have she, her etc in them.
But now I want to translate my game into swedish. So I have two buttons, one should activate a dropdown with HE and SHE language alternatives, and one a swedish dropdown with HAN and HON. But when I play the scene both dropdowns contain all alternatives, AKA HE, SHE, HAN, HON.
How do I fix this?
Respectfully,
Ellen
Last edit: 6 years 2 months ago by ellen.
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