This section walks you through the steps involved in localizing a basic scene. If you haven't already installed the I2 Localization plugin, see the Installation page.
This Quick Start guide is designed to start with a project that hasn't been localized. If you want to port an existing NGUI localization into the I2 Localization system, please refer to the Porting from NGUI topic.
Start by opening or creating a new scene with NGUI, DFGUI, uGUI, 2D ToolKit o Standard components like TextMesh, GUIText, etc. Alternatively for this example, you can open the “UnityStandard Localization” Scene that is included in the Plugin examples folder:
Assets \ I2 \ Localization \ Examples \ Targets \ UnityStandard \ UnityStandard Localization
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