How to Localize
How to localize
This process is described in the following video:
Install the I2 Localization package
Select the global Language Source at Assets \ I2 \ Localization \ I2Languages.prefab
Add the Languages
…And the phrases you need
Select the objects you want to change depending on the language.
Add a I2 \ Localization \ Localize component to them.
Then select the term you already created in the Language Source.
Objects valid for localization include:
Labels, Fonts, Textures, AudioClips, GameObjects, Sprites, Atlases, among others depending on the plugins you have installed.
To allow changing languages, add an I2 \ Localization \ SetLanguage component to your buttons.
Select the language from the dropdown
Assign the ApplyLanguage function to the OnClick event
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