Dynamic In-Game Translations
Using Dynamic In-Game Translations to translate chat messages and other dynamic text
These are two methods for contacting Google Translator and get the resulting translation.
| // Blocking: Query google for the Translation and waits until google returns string text = I2.Loc.GoogleTranslation.ForceTranslate("Hello World", "en", "es"); | 
| // Async: (Preferred Method) Translate English to Spanish // and calls OnTranslationReady when finished // The game continues running while waiting for Google public void TestFunc() { GoogleTranslation.Translate("Hello World", "en", "es", OnTranslationReady); } public void OnTranslationReady( string result ) { } | 
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