Problem with TextMeshPro and font switching
- dcheglakov
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7 years 7 months ago #2239
by dcheglakov
Replied by dcheglakov on topic Problem with TextMeshPro and font switching
Hi, Frank.
This fix works like a charm. Thanks a lot.
We found one more issue with Google Spreadsheet. I'll create a separate topic for it.
This fix works like a charm. Thanks a lot.
We found one more issue with Google Spreadsheet. I'll create a separate topic for it.
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4 years 9 months ago - 4 years 9 months ago #4070
by cgascons
Replied by cgascons on topic Problem with TextMeshPro and font switching
Hi! Sorry for necroing this post, but I have an issue regarding this as well.
In our case, the fonts are found just fine (not in Resources folder anyways), but the problem is, in Editor mode (not playing) the old fonts still remain there, unless I go one by one, re-setting the second term to font so they update.
It's not crucial but is annoying to see the editor having the old fonts still loaded while when playing everything changes to normal. Is there anything you suggest we can do to refresh all the fonts at once?
Thanks!
[Edit]: I realized that Clicking on "Tools -> I2 localization -> Refresh Localizations" does the expected behavior (change all the fonts in the scene in editor mode), but they revert back to the old font as soon as we load a different scene. Perhaps I'm missing something here? Any help will be appreciated!
In our case, the fonts are found just fine (not in Resources folder anyways), but the problem is, in Editor mode (not playing) the old fonts still remain there, unless I go one by one, re-setting the second term to font so they update.
It's not crucial but is annoying to see the editor having the old fonts still loaded while when playing everything changes to normal. Is there anything you suggest we can do to refresh all the fonts at once?
Thanks!
[Edit]: I realized that Clicking on "Tools -> I2 localization -> Refresh Localizations" does the expected behavior (change all the fonts in the scene in editor mode), but they revert back to the old font as soon as we load a different scene. Perhaps I'm missing something here? Any help will be appreciated!
Last edit: 4 years 9 months ago by cgascons. Reason: Progress
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4 years 9 months ago #4084
by cgascons
Replied by cgascons on topic Problem with TextMeshPro and font switching
Still looking for help here! Anyone? Thanks!
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